Tokyo Conception
Oct. 14th, 2008 06:18 amAs I sit here listening to my brand spanking new Digital Devil Saga soundtrack, I am also browsing sites to find information about the newest Devil Summoner Raidou game that is only coming out in Japan so far.
Also, I am musing something that's incredibly intriguing to me, and probably boring as all hell to others: the relationship of demons in the various MegaTen games. None of the following is what I would consider spoilers. Everything can be revealed just by playing a few hours into the games.
In Digital Devil Saga, they are merely enemies, and something that you and your teammates have been forced into becoming. There's no kinship, and even your allies seem rather dangerous - there's a few just-misses with some of the teammates almost eating each other in the very beginning.
In Devil Summoner Raidou, the demons are partners. You've been trained to essentially capture them and use them as allies in your fight. There's a bit of... convincing, but once the demons join you, they're loyal. They're mostly used for tasks, and because Raidou is a silent protagonist, you can really determine your relationship for yourself. However, it's a definite that Raidou utilizes the demons whenever he can, and that, to say the very least, he doesn't outright mistreat them, because they usually have good things to say about him.
In Persona, by and large, the demons are creatures that can respond in varying ways: they can become your own persona, thus aiding your quest greatly; they can give you information; they can attack you for fun or out of anger; they can also run away. They're essentially like everything else in the world; it's only weird that you run into them in the beginning....
In Nocturne, you ARE one of them. Even though Hitoshura is another silent protagonist, there's a sense of being just like the demons you are recruiting. True, Hitoshura is only a half-demon, but you still need to speak to the demons in their own language, barter with them, and give them items - just like when you're recruiting normal characters in other rpgs...
... So yeah, I find that interesting. None of the branches of the MegaTen series are exactly alike, but they are familiar enough to all be fun. I don't expect most of the people that read this to go out and play the MegaTen series, because I understand it's not a series for everyone. Most probably won't be able to play through the first dungeon in any of them... And while that's okay, I really wish more people would get into the above series. They're truly fun, and challenging... And they even cross over into each other! Hitoshura, in particular, seems to REALLY like traversing into other games.
Also, I am musing something that's incredibly intriguing to me, and probably boring as all hell to others: the relationship of demons in the various MegaTen games. None of the following is what I would consider spoilers. Everything can be revealed just by playing a few hours into the games.
In Digital Devil Saga, they are merely enemies, and something that you and your teammates have been forced into becoming. There's no kinship, and even your allies seem rather dangerous - there's a few just-misses with some of the teammates almost eating each other in the very beginning.
In Devil Summoner Raidou, the demons are partners. You've been trained to essentially capture them and use them as allies in your fight. There's a bit of... convincing, but once the demons join you, they're loyal. They're mostly used for tasks, and because Raidou is a silent protagonist, you can really determine your relationship for yourself. However, it's a definite that Raidou utilizes the demons whenever he can, and that, to say the very least, he doesn't outright mistreat them, because they usually have good things to say about him.
In Persona, by and large, the demons are creatures that can respond in varying ways: they can become your own persona, thus aiding your quest greatly; they can give you information; they can attack you for fun or out of anger; they can also run away. They're essentially like everything else in the world; it's only weird that you run into them in the beginning....
In Nocturne, you ARE one of them. Even though Hitoshura is another silent protagonist, there's a sense of being just like the demons you are recruiting. True, Hitoshura is only a half-demon, but you still need to speak to the demons in their own language, barter with them, and give them items - just like when you're recruiting normal characters in other rpgs...
... So yeah, I find that interesting. None of the branches of the MegaTen series are exactly alike, but they are familiar enough to all be fun. I don't expect most of the people that read this to go out and play the MegaTen series, because I understand it's not a series for everyone. Most probably won't be able to play through the first dungeon in any of them... And while that's okay, I really wish more people would get into the above series. They're truly fun, and challenging... And they even cross over into each other! Hitoshura, in particular, seems to REALLY like traversing into other games.